"D'Ambrosio's dark, intense prose drives these stories like coffin nails."
Seattlest used to subscribe to The New Yorker. Actually, Seattlest still does subscribe to The New Yorker, but since late September we've barely managed to keep up with the cartoons each week, let alone more substantial content.
So we feel a bit guilty that someone else had to tell us that the March 6 issue features "The Bone Game," a story by local author Charles D'Ambrosio. Here's how Publishers Weekly summed up the story:
"The Bone Game" follows Kype, the listless heir to a huge fortune made in a forgotten past, and freeloader D'Angelo as the two drive west to spread Kype's maverick grandfather's ashes. When they pick up a Native American hitchhiker and detour to her Reservation, Kype's dissipation-as-coping-mechanism takes on a harsher, and deeper, cast.
The story's first paragraph, to whet your appetite:
They’d only taken a simple wrong turn somewhere—taken a wrong exit off the freeway, then got caught downtown in the maze of Seattle’s one-way streets—but to D’Angelo it was as if they’d travelled back in time to the nineteenth century. He looked out the Cadillac’s tinted window and saw, through a haze of watery green, a few Chinese men in loose slacks, old coolie stock, it seemed to him, struggling up the steep hill, stooped over as if shouldering the weight of a maul. “Look at those Chinks,” he said. “I bet they laid some track in their day.” Kype finally found the street he wanted and steered the car north through Pioneer Square. An Indian sat on the curb with his head in his hands, tying back two slick wings of crow-black hair with a faded blue bandanna. A pair of broken-heeled cowboy boots lay in the gutter while he aired his bare feet. D’Angelo rolled down his window, waved a gun in the air, took a bead, and dry-fired. The hammer struck three times against empty chambers, but in his mind D’Angelo had dropped the Indian, right there on the sidewalk. He raised the barrel to his lips and blew away an imaginary wisp of smoke."The Bone Game," along with seven other stories, will be collected in Dead Fish Museum, due to hit bookstores on April 21. Per Publishers Weekly, it's "a gemlike set of eight stories in which wayward, self-deceiving characters set out to make order of their customary chaos—and realize they are more likely to find unhappy company than catharsis."
In the meantime, you can read 2005 interview with D'Ambrosio; a 2000 short story, "Her Real Name"; and Christopher Frizzelle's review of the 2004 essay collection Orphans, and his subsequent critique of other publications' reviews.
Contact the author of this article or email tips@seattlest.com with further questions, comments or tips.
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